Back to learning paths
1
Learn
2
Simulate
3
Quiz
Advanced20 mins+87 XPNode 01 of 12

System Design

Capacity, trade-offs, and the diagrams that get you past the 'design Instagram' round — taught as decisions, not decorations.

Launch Simulator

Mastery unlocks after a 90% Quiz score

Real-world analogy

System design is city planning. You don't start with the opera house. You start with water, roads, and how many people show up at 6pm.

◎ Why it matters in production

Every 'it worked in staging' outage is a capacity or consistency story. This track trains you to name the trade-off before the interviewer asks for it.

load · storage · cache · queues · consistency

Fundamental concepts you will master

Back-of-envelope

QPS, storage, bandwidth. A design without numbers is a moodboard.

The CAP you actually get

Latency vs consistency vs availability — pick two, then pick again at each layer.

Cache as a liability

Hit rate, stampede, invalidation. Cache is fast until it is wrong.

Queues as shock absorbers

Produce, consume, retry, dead-letter. The difference between a spike and an outage.

Step-by-step curriculum

1

The interview loop

Clarify, estimate, sketch, dive, trade-off. A repeatable 45-minute structure.

2

Building blocks

Load balancers, stores, caches, CDNs, queues — what each one actually buys you.

3

Data at scale

Sharding, replication, consistent hashing, and hot keys.

4

Classic prompts

URL shortener, news feed, chat, rate limiter — patterns you can reuse.

5

Failure

Idempotency, retries, backpressure, and the blast radius of a bad deploy.

Ready to see it in action?

Build your own path, step through operations, and watch mastery unlock after 90%.

Launch Interactive Simulator
Next →